More visibility restriction.
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@@ -8,7 +8,7 @@ using System.Threading.Tasks;
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namespace NSspi.Buffers
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{
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[StructLayout( LayoutKind.Sequential )]
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public struct SecureBufferInternal
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internal struct SecureBufferInternal
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{
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public int Count;
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@@ -18,7 +18,7 @@ namespace NSspi.Buffers
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public IntPtr Buffer;
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}
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public class SecureBuffer
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internal class SecureBuffer
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{
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public SecureBuffer( byte[] buffer, BufferType type )
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{
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@@ -7,7 +7,7 @@ using System.Threading.Tasks;
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namespace NSspi.Buffers
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{
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public class SecureBufferAdapter : IDisposable
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internal class SecureBufferAdapter : IDisposable
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{
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private bool disposed;
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@@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace NSspi.Buffers
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{
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public enum SecureBufferDataRep : int
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internal enum SecureBufferDataRep : int
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{
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/*
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#define SECURITY_NATIVE_DREP 0x00000010
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@@ -9,7 +9,7 @@ using System.Threading.Tasks;
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namespace NSspi.Buffers
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{
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[StructLayout( LayoutKind.Sequential)]
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public struct SecureBufferDescInternal
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internal struct SecureBufferDescInternal
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{
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public int Version;
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public int NumBuffers;
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@@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace NSspi.Buffers
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{
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public enum BufferType : int
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internal enum BufferType : int
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{
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Empty = 0x00,
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Data = 0x01,
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