Implement signed message passing in the UIs.

This commit is contained in:
antiduh
2014-06-27 18:01:46 +00:00
parent 55969a41f5
commit 7512b11a66
2 changed files with 37 additions and 15 deletions

View File

@@ -108,7 +108,15 @@ namespace TestServer
private void signButton_Click( object sender, EventArgs e )
{
// Not implemented.
byte[] plainText = Encoding.UTF8.GetBytes( this.sendTextbox.Text );
byte[] signedData;
Message message;
signedData = this.serverContext.MakeSignature( plainText );
message = new Message( ProtocolOp.SignedMessage, signedData );
this.server.Send( message );
}
private void UpdateButtons()
@@ -211,16 +219,21 @@ namespace TestServer
private void HandleSigned( Message message )
{
// Not implemented yet.
/*
this.Invoke( (Action)delegate()
{
byte[] plainText = this.serverContext.Decrypt( message.Data );
string text = Encoding.UTF8.GetString( plainText );
byte[] plainText;
this.receivedTextbox.Text += "Received encrypted message from client:\r\n" + text + "\r\n";
if( this.serverContext.VerifySignature( message.Data, out plainText ) )
{
string text = Encoding.UTF8.GetString( plainText );
this.receivedTextbox.Text += "Received valid signed message from client:\r\n" + text + "\r\n";
}
else
{
this.receivedTextbox.Text += "Received *** invalid *** signed message from client.\r\n";
}
} );
*/
}
private void HandleUnknown( Message message )